The Localization industry is a tough nut to crack, especially for newcomers – there are so many unspoken rules that getting a foot in this business can seem like a daunting task. In this article, I’ll recap some of the most common mistakes I’ve seen (or made myself) when starting out in this field.
In a previous article, I talked about how certain pieces of hardware can drastically improve a translator’s workflow. One particular add-on I fell in love with is the Stream Deck, a multi-purpose keyboard that was originally designed for live streaming of games, but that can be used for pretty much anything you can imagine. Since I’m a total nerd, I decided to give it a spin for a couple of months, and it’s been a real help when juggling with multiple tasks.
Whether you are an established developer with several titles under your belt or just getting ready to publish your very first game, there are important things to know when it comes to localization. After all, since you’ve most likely spent a lot of time carefully crafting each and every aspect of it, it would be a shame to just throw your master text at the first people you know who happen to speak a foreign language and hope for the best, right?
In this article, I’ve compiled a few tips aimed at game developers based on my experience working on dozens of titles ranging from expansive AAA MMORPGs to tiny mobile games.
In this new “Between the Lines” series, I’ll be interviewing some of my colleagues who are specialized in game localization for their respective language pairs. Learning more about your peers is an integral part of the job, and they always have something new to teach!
For this very first edition, I’ll be introducing an expert in English to Russian / Russian to English localization: Natalia Nesterova.
If you’re a newcomer in the translation industry, you might not be acquainted with the concept of translation tests. In this article, I’ve compiled a series of tips to help you in the process and even created a custom-made mock test to prepare you for the real thing.